
Role: Programmer
Platform: Google Play, App Store, Apple Arcade
Tools Used: Unity, Playfab
I contributed to ongoing development and maintenance of the project, focusing on backend integration and platform updates. I implemented PlayFab integration to enable cloud save functionality, allowing player progress to persist across devices.
I also assisted with legacy data migration and upgrade processes to ensure compatibility with newer systems. In addition to feature development, I mentored junior programmers and conducted code reviews to help maintain code quality and consistency across the project.
My responsibilities also included maintaining the codebase and shipping updates for both Apple Arcade and App Store releases.